“The purpose of visualization is insight, not pictures.”
The on-going conversation in the comments is also worth a read.
Teaching a computer to fly using reinforcement learning.
(Watch Larger HQ Version.)
“The library will contain only books and paper journals. It will not have public access computer terminals. It will have a silent reading room, as well as a collaborative study room, in which laptops are allowed. There is no wired or wireless internet connectivity.
In return for all these restrictions, we will offer serene, quiet study/reading/research space, the best print collections money can buy, comfortable chairs and tables, and a return to the lovely, dusty book culture that some of us (and I think we’re still in the majority) remember, love, and think important.”
October 13-17, 2009 - Winnipeg, Canada
The annual week-long event focuses on sound: its production, its applications, its meanings, and its theories of production and reception.
“If anyone makes a claim of having constructed (programmed) a cognitive agent, that agent should show evidence of adhering to [these 6½ Fundamental Principles]. I submit that the fewer of these principles an agent employs, the less cognitively interesting the agent is.”
- Principle 1: Object Identification (Categorization)
- Principle 2: Minimal Parsing (“Occam’s Razor”)
- Principle 3: Object Prediction (Pattern Completion)
- Principle 4: Essence Distillation (Analogy Making)
- Principle 5: Quantity Estimation and Comparison (Numerosity Perception)
- Principle 6: Association-Building by Co-occurrence (Hebbian Learning)
- Principle 6½: Temporal Fading of Rarity (Learning by Forgetting)
Sounds better than a Turing Test. ;)
I’m guessing that the red lines and arcs you see are future moves the AI is choosing from. Moves could be selected by ranking their potential outcomes. A move’s score increases for positive outcomes like landing on solid ground, squashing an enemy, moving closer to the goal line, or headbutting a |?| box. The score decreases for negative outcomes like being killed by an enemy or falling in a pit.